I noticed another post where someone downloaded assets from the Unity store and had this same problem.Īgain, Unity runs the 3D Game Kit totally fine while I'm booted in Mac in Mojave. Same problems after trying to add it from Unity Asset Store - it just can't download at all. So I still can't run in play mode while in Windows 10. 1 Hi, I just installed the latest Unity version 2018.2.0f2 (MacOS) and tried to download 3D Game Kit directly from Unity as a part of Tutorial Projects, but unfortunately it doesn't download at all, got stuck at 0. Unity started to download "missing assets." The compiler errors list went from 19 errors to 15 errors. I restarted my computer and opened up my Unity project again in Windows 10. I just want to play through the example game, The Explorer, to see if the Windows side of my machine will operate the 3D Game Kit perfectly just like when I'm in Mojave while booted in MAC. However, when I boot into Windows 10 and use Unity with their 3D Game Kit, I get "Compiler Errors" - In result, Unity cannot run the 3D Game Kit in Play Mode. So i instead downloaded it from the asset store. When i clicked on learn then tutorials then 3d game kit download, it would show the download bar but the bar would go all the way to the end of the screen and much faster than it should and would fail to download. Unity runs the 3D Game Kit perfectly while booted in Mac / Mojave. So i was having trouble loading the 3d game kit. ![]() I have a dual boot machine that runs Mojave while booted in Mac and Windows 10 when I boot into Windows.
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